What Is KDA in Games? Meaning, How to Calculate It, and What's Good
KDA stands for kills, deaths and assists. It is calculated as (kills + assists) ÷ deaths. 15 kills, 5 assists and 8 deaths gives (15 + 5) ÷ 8 = 2.5 KDA. Above 1.0 means you help take down more enemies than you lose; 2.0 or more is strong in most shooters. Try the free KDA calculator.
What does KDA mean?
KDA is short for kills, deaths and assists, the three numbers on almost every shooter and MOBA scoreboard. As a single number, the KDA ratio, it sums up how much you contributed to fights compared with how often you died.
- Kills: enemies you finished.
- Deaths: times you were eliminated.
- Assists: kills you helped with through damage, utility or a knock a teammate finished.
How to calculate KDA
The standard formula is KDA = (kills + assists) ÷ deaths. If you didn't die, divide by 1 so the number doesn't become infinite.
- 1Add your kills and assists: 15 + 5 = 20.
- 2Divide by your deaths: 20 ÷ 8 = 2.5.
- 3Your KDA is 2.5.
For a season or an act, add up totals across every match first, then divide. Averaging per-match KDAs gives a skewed result. The KDA calculator does the maths and compares your result with typical ranks.
KDA vs K/D ratio
K/D is kills ÷ deaths and ignores assists. KDA counts assists, so it's fairer to support players, initiators and IGLs who set up kills without always taking the last shot. 10 kills, 10 assists and 5 deaths is a 2.0 K/D but a 4.0 KDA.
How different games count it
- Valorant: the scoreboard shows K / D / A. Assists come from damage and from utility such as flashes, recon and slows that lead to a kill. KDA is (K + A) ÷ D. See the Valorant KDA calculator.
- Free Fire: your profile shows K/D, not KDA. In a battle royale you can only die once per match, so K/D is your kills divided by the matches you didn't win (matches minus Booyahs). Check it under Profile → Career, then pick BR or CS and Ranked or Classic. See the Free Fire KDA calculator.
- BGMI: like Free Fire, the profile K/D treats each match you didn't win as one death. Finishes of knocked enemies count as kills. See the BGMI KDA calculator.
- CS2: the scoreboard shows K, A and D per map; many players track K/D and ADR (average damage per round) instead of KDA. See the CS2 KDA calculator.
- Halo Infinite: uses its own formula, KDA = kills + (assists ÷ 3) − deaths, so the result can be negative and isn't a ratio.
- League of Legends and Dota 2: use the standard (K + A) ÷ D.
What is a good KDA?
- Below 1.0: you die more than you contribute to kills. Common while learning.
- 1.0–1.5: about average. Every kill is someone else's death, so the average sits near 1.
- 1.5–2.5: above average; typical of players climbing out of mid ranks.
- 2.5+: consistently strong. Sustained over a full season, it usually means you're better than your rank.
Compare yourself with players in the same role. Entry fraggers die more by design, and supports rack up assists rather than kills.
Where KDA misleads
- Playing passive to protect your KDA can lose rounds and matches.
- Exit frags (kills after the round is decided) pad KDA without helping you win.
- One match tells you little. Track the trend over 20+ games.
For a fuller picture, see where your rank sits with the rank percentile checker, and find teammates near you whose roles fit yours.
Frequently asked questions
What does KDA stand for?
KDA stands for kills, deaths and assists. As a ratio it's (kills + assists) ÷ deaths.
How do you calculate KDA?
Add kills and assists, then divide by deaths. 12 kills, 6 assists and 9 deaths is (12 + 6) ÷ 9 = 2.0. If you have zero deaths, divide by 1.
What is the difference between KDA and K/D?
K/D is kills ÷ deaths. KDA also counts assists: (kills + assists) ÷ deaths. KDA is always equal to or higher than K/D.
What is KDA in Free Fire?
Free Fire shows K/D rather than KDA. It is your kills divided by the matches you didn't win, because each match you don't win counts as one death. You can find it under Profile → Career.
What does KDA mean in Valorant?
In Valorant, KDA is the kills / deaths / assists on the scoreboard. Assists include utility such as flashes and recon that lead to a kill. As a ratio it's (K + A) ÷ D; around 1.0 is average and 2.0+ is strong.
How is KDA calculated in Halo Infinite?
Halo Infinite uses kills + (assists ÷ 3) − deaths. Unlike other games it is not a ratio and can be negative.
What is a good KDA?
Around 1.0 is average. 1.5–2.5 is above average and 2.5+ is consistently strong. Compare with players in the same role and rank.
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